SYSTEM WEATHER
Hurston-8° / 41°C· Acid rain over LorvilleArial-88° / 22°C· Light particulate hazeAberdeen18° / 137°C· Sulphur ashfall, +137°C peakMagda-158° / -41°C· Calm, near-vacuumIta-120° / -28°C· Thin nitrogen fogCrusader-40° / 18°C· Cloud-deck turbulence, Orison sereneCellin-103° / 15°C· Drifting regolith, calmDaymar-68° / 4°C· Persistent dust driftYela-163° / -78°C· Ice-particle whiteoutArcCorp12° / 35°C· Neon-lit, smog-warmLyria-94° / -22°C· Glacial winds, -94°C lowsWala-141° / -40°C· Cold and stillmicroTech-81° / 4°C· New Babbage at -41°C, snowCalliope-178° / -89°C· Persistent ice stormsClio-195° / -110°C· Methane fog banksEuterpe-158° / -64°C· Frost-rimed dust driftAaron Halo-240°· Mineral-rich asteroid beltPyro I280°· Sun-side surface moltenMonox92° / 188°C· CO ash storms, +188°C peakBloom-8° / 64°C· Sulphurous fog, faint algal glowPyro IV-110° / 38°C· Lightning bands, 380 km/h windsTerminus-47° / 22°C· Persistent radiation fluxPyro VI-198° / -120°C· Methane snow, perpetualRuin Station18° / 22°C· Headquarters of the HeadhuntersHurston-8° / 41°C· Acid rain over LorvilleArial-88° / 22°C· Light particulate hazeAberdeen18° / 137°C· Sulphur ashfall, +137°C peakMagda-158° / -41°C· Calm, near-vacuumIta-120° / -28°C· Thin nitrogen fogCrusader-40° / 18°C· Cloud-deck turbulence, Orison sereneCellin-103° / 15°C· Drifting regolith, calmDaymar-68° / 4°C· Persistent dust driftYela-163° / -78°C· Ice-particle whiteoutArcCorp12° / 35°C· Neon-lit, smog-warmLyria-94° / -22°C· Glacial winds, -94°C lowsWala-141° / -40°C· Cold and stillmicroTech-81° / 4°C· New Babbage at -41°C, snowCalliope-178° / -89°C· Persistent ice stormsClio-195° / -110°C· Methane fog banksEuterpe-158° / -64°C· Frost-rimed dust driftAaron Halo-240°· Mineral-rich asteroid beltPyro I280°· Sun-side surface moltenMonox92° / 188°C· CO ash storms, +188°C peakBloom-8° / 64°C· Sulphurous fog, faint algal glowPyro IV-110° / 38°C· Lightning bands, 380 km/h windsTerminus-47° / 22°C· Persistent radiation fluxPyro VI-198° / -120°C· Methane snow, perpetualRuin Station18° / 22°C· Headquarters of the Headhunters
LORE//THE VERSE
ISSUE 01
THE CHRONICLE
CITIZENDEX PRESENTS

THE VERSE

A Chronicle of Empire, Discovery & War
2075, 2952 · UEE CALENDAR
Volume I of the Chronicle
A visual history of the Verse
Earth seen from orbit📷 Star Citizen Wiki · © CIG
01 / 32
2075
The Cradle

Earth, late twenty-first century. Fusion is solved. The lights stay on. But the planet is full, and humanity, finally, looks up.

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Page 1 of 32
2075 UEE
Vann Jele City, Croshaw, a first-generation colony📷 Star Citizen Wiki · © CIG
02 / 32
2113
The First Colony

A generation ship, launched decades earlier, plants a flag on Croshaw. The colonists do not yet know they arrived because of a jump point nobody has mapped.

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Page 2 of 32
2113 UEE
Croshaw system📷 Star Citizen Wiki · © CIG
03 / 32
2157
The First Jump
"They told me to turn back. I turned further in."
, Nick Croshaw, logbook, 2157

A lone pilot in a modified racer threads a gravitational anomaly. He arrives, dazed, sixty-eight light-years from Sol. The Verse opens.

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Page 3 of 32
2157 UEE
Sol system starmap📷 Star Citizen Wiki · © CIG
04 / 32
2232
One Earth

Two centuries of resource wars over jump-point access end in a single signature. The United Nations of Earth becomes humanity's first planetary government, and its first empire.

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Page 4 of 32
2232 UEE
Angeli Quinton on Croshaw📷 Star Citizen Wiki · © CIG
05 / 32
2262
The Quantum Age

The Artemis, humanity's first true FTL ship, makes the Sol–Croshaw run in hours instead of months. The jump-point network goes from curiosity to highway.

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Page 5 of 32
2262 UEE
UEE Senate Chamber, commemorative mural📷 Star Citizen Wiki · © CIG
06 / 32
2380
United Planets

The UNE restructures into the United Planets of Earth. Power shifts from Earth to Luna. Colonies get real votes for the first time.

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Page 6 of 32
2380 UEE
Xi'An helmet concept art📷 Star Citizen Wiki · © CIG
07 / 32
2438
We Are Not Alone
"We have been aware of you. You have not been aware of us. This is the nature of things."
, First recorded Xi'An transmission, 2438

A UPE scout strays past an unmapped boundary. The Xi'An have been watching since before our species could speak. They greet us with the patience of a civilization that does not measure time the way we do.

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Page 7 of 32
2438 UEE
Banu Guildmaster📷 Star Citizen Wiki · © CIG
08 / 32
2462
The Banu Handshake

Where contact with the Xi'An was a chess game, contact with the Banu is a market day. They sell us a discount before they sell us a treaty. Five hundred years later, that treaty still holds.

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Page 8 of 32
2462 UEE
Banu Merchantman📷 Star Citizen Wiki · © CIG
09 / 32
2490
The Merchantman Era

Banu and human trade routes merge. Banu Merchantmen, famous for hexagonal hulls and swappable module bays, become a common sight in UPE ports. Prosperity, briefly.

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Page 9 of 32
2490 UEE
The Messer family tree📷 Star Citizen Wiki · © CIG
10 / 32
2523
The Crown
"The sacrifice of the few secures the future of the empire."
, Messer doctrine, widely quoted

Ivar Messer dissolves the Senate at gunpoint, citing a manufactured Tevarin invasion. The empire will have a face for twenty-five generations, and that face will be his bloodline's.

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Page 10 of 32
2523 UEE
UEE Second Tevarin War uniforms📷 Star Citizen Wiki · © CIG
11 / 32
2530
The Cold War

Messer propaganda casts the Xi'An as an existential threat. Both sides militarize the shared border. For four centuries no shot is ever fired, but the threat-posture pays for the regime.

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Page 11 of 32
2530 UEE
Tevarin character studies📷 Star Citizen Wiki · © CIG
12 / 32
2541
The Tevarin Invade

The Tevarin Prime Empire strikes at the Elysium system. The UEE fleet is unprepared. Early engagements are losses. A young Commodore named Corsen rallies what's left.

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Page 12 of 32
2541 UEE
The massacre at Garron II📷 Star Citizen Wiki · © CIG
13 / 32
2546
First Blood

Garron II. Ninety minutes. Half a colony erased in a single orbital pass. The aggressors leave nothing behind to question, not even their ships. Humanity has a new enemy and no name for it.

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Page 13 of 32
2546 UEE
Tevarin War service marker📷 Star Citizen Wiki · © CIG
14 / 32
2563
Kaleeth Taken

After twenty-two years, the First Tevarin War ends in UEE victory. The regime's response is not mercy. The Tevarin homeworld of Kaleeth will be terraformed into a human paradise.

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Page 14 of 32
2563 UEE
Tevarin warrior concept📷 Star Citizen Wiki · © CIG
15 / 32
2610
The Sin

Terraforming completes. The planet is renamed Elysium IV. The surviving Tevarin scatter across human space, a refugee people, second-class citizens in a government that took their world.

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Page 15 of 32
2610 UEE
Garron Vale, aftermath📷 Star Citizen Wiki · © CIG
16 / 32
2681
Corath'Thal Rises

The last Tevarin warlord, Corath'Thal, gathers the diaspora. For one desperate month his fleet retakes Kaleeth. He dies in orbit. The Tevarin never rise again.

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Page 16 of 32
2681 UEE
Odin, Archon Station📷 Star Citizen Wiki · © CIG
17 / 32
2789
Fair Chance

As atonement for the Tevarin, the UEE passes the Fair Chance Act. Any star system containing sapient life, even potentially sapient life, is permanently protected from colonization. It remains the empire's most-cited law.

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Page 17 of 32
2789 UEE
UEE Senate mural📷 Star Citizen Wiki · © CIG
18 / 32
2792
The March
"We did not vote this government in. We were born into it. We chose to no longer consent."
, Ilsa Messer, final radio address, 2792

It starts with a civil servant who refuses an order. Then a fleet captain refuses to fire. Then a tram operator refuses to drive. In seventy-two hours the Messer regime has no infrastructure, no military, and nowhere left to flee.

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Page 18 of 32
2792 UEE
UEE Senate Chamber, post-Messer era📷 Star Citizen Wiki · © CIG
19 / 32
2800
First Free Elections

Imperator Erin Toi wins a planetary plebiscite, the first in 280 years. The Senate is reconstituted with real powers. The dictatorship becomes a democracy over the span of a single autumn.

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Page 19 of 32
2800 UEE
Tevarin War service marker📷 Star Citizen Wiki · © CIG
20 / 32
2872
Corath'Thal's Ghost

Tevarin rebels, inheritors of the warlord's name, rise one more time. The newly democratic UEE responds not with annihilation but diplomacy. The Tevarin are integrated, not erased. The wound begins to close.

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Page 20 of 32
2872 UEE
The Messer family tree📷 Star Citizen Wiki · © CIG
21 / 32
2920
The Last Messer

The final direct-line heir of the Messer dynasty is tried for crimes against humanity and executed. The family name ends after 397 years. Schoolchildren study the trial as the day the UEE closed its longest wound.

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Page 21 of 32
2920 UEE
UEE Advocacy Cutlass patrol ship📷 Star Citizen Wiki · © CIG
22 / 32
2931
The Modern UEE

The Terran Bill of Rights is signed into law. The modern UEE, constitutional, democratic, navy-loyal, is born. Every Imperator since has been a veteran.

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Page 22 of 32
2931 UEE
Hurston and its four moons, Stanton system📷 Star Citizen Wiki · © CIG
23 / 32
2938
The Sold System

The Senate, balancing the Messer-era debt, sells development rights to the four habitable planets of Stanton. Hurston Dynamics. Crusader Industries. ArcCorp. microTech. Each is a company town the size of a world.

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Page 23 of 32
2938 UEE
Lorville, Hurston's capital city📷 Star Citizen Wiki · © CIG
24 / 32
2938
Lorville Rises

Hurston Dynamics begins construction of Lorville. It will become the largest city on any corporate-owned world, a soot-black spire built on mining revenue and indentured labor contracts that Hurston refuses to call indentured.

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Page 24 of 32
2938 UEE
Orison, cloud-city on Crusader📷 Star Citizen Wiki · © CIG
25 / 32
2940
Orison in the Clouds

Crusader Industries completes Orison, a floating city-platform suspended in the upper atmosphere of the gas giant Crusader. No ground. Just clouds, and the ships that sell there.

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Page 25 of 32
2940 UEE
Area18, ArcCorp's primary spaceport📷 Star Citizen Wiki · © CIG
26 / 32
2941
The Ecumenopolis

ArcCorp's flagship city, Area18, is declared a planet-wide metropolis. You can fly coast-to-coast and never leave a city. The rest of ArcCorp the world follows the same pattern, paved in panel lights.

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Page 26 of 32
2941 UEE
Vanduul clanship over the Orion system📷 Star Citizen Wiki · © CIG
27 / 32
2942
Orion Burns
"Half a million dead. The dictionary now needs a new word."
, Imperator Costigan, address to the Senate, 2942

After centuries of escalating raids, the Vanduul stop being raiders. They take the entire Orion system in one coordinated campaign. Half a million dead. The UEE Navy, finally, accepts that this is no longer a border skirmish.

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Page 27 of 32
2942 UEE
UEE Navy capital ships in formation📷 Star Citizen Wiki · © CIG
28 / 32
2944
Project Synthesis

UEE R&D formally launches an effort to reverse-engineer captured Vanduul clan-ship technology. Results are classified. Rumors persist of breakthroughs that have not yet reached the fleet.

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Page 28 of 32
2944 UEE
Descent into Pyro III📷 Star Citizen Wiki · © CIG
29 / 32
2947
The Door Reopens

A jump gate sealed by the UEE Navy in 2463, sealed for four hundred and eighty-four years, opens. Pyro is on the other side: lawless, ungoverned, full of people who do not want to be found. Civilians go through anyway.

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Page 29 of 32
2947 UEE
Xenothreat faction, pirate coalition📷 Star Citizen Wiki · © CIG
30 / 32
2950
Xenothreat

A coalition of Pyrotechnic pirates and ex-military hardliners, calling themselves Xenothreat, launches coordinated attacks on Stanton–Pyro traffic. The Navy answers. The conflict is ongoing.

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Page 30 of 32
2950 UEE
Outpost on Pyro III📷 Star Citizen Wiki · © CIG
31 / 32
2952
Pyro Official

The UEE formally declares the Pyro system fully charted. Civilian presence is discouraged but no longer illegal. New citizens arrive daily, some to build outposts, most to disappear.

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Page 31 of 32
2952 UEE
UEE Navy aviator📷 Star Citizen Wiki · © CIG
32 / 32
2952
You Arrive
"o7, citizen. The stars are open."
, Standard UEE Navy enlistment closing

The map is not finished. New jump points are being charted monthly. New species have been hinted at in classified Navy reports that journalists keep leaking. The next chapter of this history is yours to write.

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Page 32 of 32
2952 UEE
Cover

A thousand years of human history in the stars. The first fusion reactor, the first jump point, the empires that rose, the civilizations we found already waiting for us, and the enemies who found us first. Every era, every species, every system.

◢ Chronicle

Eras

Earth seen from orbit📷 Star Citizen Wiki · © CIG
Chapter I

Origins

First steps beyond the cradle
2075, 2262

Humanity's first reach into the stars: fusion, colonies, and the discovery that jump points are real.

UEE Senate Chamber📷 Star Citizen Wiki · © CIG
Chapter II

The Early Empire

Expansion, first aliens, first alliances
2262, 2523

The UNE becomes the UPE, then begins making contact with civilizations humanity had always assumed weren't there.

Vanduul raid on the Orion system📷 Star Citizen Wiki · © CIG
Chapter III

The Messer Era

Dictatorship, and the wars that forged a citizenry
2523, 2792

Twenty-five generations of the Messer dynasty rule humanity. The Vanduul arrive. The Tevarin fall twice.

UEE Senate mural📷 Star Citizen Wiki · © CIG
Chapter IV

The Liberation

How the Messers fell
2792, 2920

A century of reformist movements, culminating in the uprising of 2792 and the quiet execution of the last Messer.

ArcCorp Area18 skyline📷 Star Citizen Wiki · © CIG
Chapter V

The Golden Age

Prosperity, expansion, and the Vanduul at the gates
2920, 2942

The UEE rebuilds as a democracy. Trade flourishes. But the Vanduul are no longer raiders, they are a tide.

Pyro I from orbit📷 Star Citizen Wiki · © CIG
Chapter VI

The Current Era

Pyro, Xenothreat, and the war that won't end
2942, 2952

The UEE you fly in. Stanton stabilized. Pyro opened. The Vanduul push deeper. The next jump point is always tomorrow.

◢ Sapient Species

Who's Out There

Five species with names. Unknown more without.

UEE Navy aviator📷 Star Citizen Wiki · © CIG
Human
The Empire, dominant species of the UEE
UEE · Sol
Xi'An helmet concept art📷 Star Citizen Wiki · © CIG
Xi'An
The Patient Observers
Ally · Eealus
Banu Guildmaster📷 Star Citizen Wiki · © CIG
Banu
The Trader Confederation
Ally · Bacchus
Vanduul warrior📷 Star Citizen Wiki · © CIG
Vanduul
The Nomadic Storm
Hostile · Unknown, clan-fleets roam
Tevarin warrior concept📷 Star Citizen Wiki · © CIG
Tevarin
The Last Warriors of Kaleeth
UEE · Elysium
◢ Star Systems

Known Space

The systems the UEE has charted, sold, protected, or abandoned.

Earth, cradle of humanity📷 Star Citizen Wiki · © CIG
UEE
Sol
Cradle, the homeworld system
4 jumps · 8 worlds
Hurston, Stanton system📷 Star Citizen Wiki · © CIG
UEE
Stanton
The Corporate System, four worlds, four companies
3 jumps · 4 worlds
Pyro I from orbit📷 Star Citizen Wiki · © CIG
Unclaimed
Pyro
The Lawless Frontier
2 jumps · 6 worlds
Terra system map📷 Star Citizen Wiki · © CIG
UEE
Terra
The Second Cradle, commercial capital
7 jumps · 4 worlds
Croshaw system📷 Star Citizen Wiki · © CIG
UEE
Croshaw
Where the Verse began
3 jumps · 4 worlds
Odin, Archon Station📷 Star Citizen Wiki · © CIG
Protected
Odin
Fair Chance Act, no colonization permitted
2 jumps · 2 worlds