SYSTEM WEATHER
Hurston-8° / 41°C· Acid rain over LorvilleArial-88° / 22°C· Light particulate hazeAberdeen18° / 137°C· Sulphur ashfall, +137°C peakMagda-158° / -41°C· Calm, near-vacuumIta-120° / -28°C· Thin nitrogen fogCrusader-40° / 18°C· Cloud-deck turbulence, Orison sereneCellin-103° / 15°C· Drifting regolith, calmDaymar-68° / 4°C· Persistent dust driftYela-163° / -78°C· Ice-particle whiteoutArcCorp12° / 35°C· Neon-lit, smog-warmLyria-94° / -22°C· Glacial winds, -94°C lowsWala-141° / -40°C· Cold and stillmicroTech-81° / 4°C· New Babbage at -41°C, snowCalliope-178° / -89°C· Persistent ice stormsClio-195° / -110°C· Methane fog banksEuterpe-158° / -64°C· Frost-rimed dust driftAaron Halo-240°· Mineral-rich asteroid beltPyro I280°· Sun-side surface moltenMonox92° / 188°C· CO ash storms, +188°C peakBloom-8° / 64°C· Sulphurous fog, faint algal glowPyro IV-110° / 38°C· Lightning bands, 380 km/h windsTerminus-47° / 22°C· Persistent radiation fluxPyro VI-198° / -120°C· Methane snow, perpetualRuin Station18° / 22°C· Headquarters of the HeadhuntersHurston-8° / 41°C· Acid rain over LorvilleArial-88° / 22°C· Light particulate hazeAberdeen18° / 137°C· Sulphur ashfall, +137°C peakMagda-158° / -41°C· Calm, near-vacuumIta-120° / -28°C· Thin nitrogen fogCrusader-40° / 18°C· Cloud-deck turbulence, Orison sereneCellin-103° / 15°C· Drifting regolith, calmDaymar-68° / 4°C· Persistent dust driftYela-163° / -78°C· Ice-particle whiteoutArcCorp12° / 35°C· Neon-lit, smog-warmLyria-94° / -22°C· Glacial winds, -94°C lowsWala-141° / -40°C· Cold and stillmicroTech-81° / 4°C· New Babbage at -41°C, snowCalliope-178° / -89°C· Persistent ice stormsClio-195° / -110°C· Methane fog banksEuterpe-158° / -64°C· Frost-rimed dust driftAaron Halo-240°· Mineral-rich asteroid beltPyro I280°· Sun-side surface moltenMonox92° / 188°C· CO ash storms, +188°C peakBloom-8° / 64°C· Sulphurous fog, faint algal glowPyro IV-110° / 38°C· Lightning bands, 380 km/h windsTerminus-47° / 22°C· Persistent radiation fluxPyro VI-198° / -120°C· Methane snow, perpetualRuin Station18° / 22°C· Headquarters of the Headhunters
LORE//THE VERSE
← All systems
Hurston, Stanton system📷 Star Citizen Wiki · © CIG
Star System

Stanton

The Corporate System, four worlds, four companies

Classification
UEE
Star
F-type main-sequence
Jump Points
3
Charted Worlds
4
First Charted
2851 UEE

Each of the four habitable planets here was sold by the UEE to a different MegaCorp in 2938. The most developed non-Sol system in the empire.

Stanton is the game's tutorial system and most players' home in the Verse. Hurston is mining and heavy industry; Crusader is ship manufacturing and cloud cities; ArcCorp is electronics and sprawling urbanization; microTech is software and frozen wilderness.

Every Stanton world is functionally a company town at planetary scale. UEE law applies, but the corporations write the local regulations, run the police, and own the land. For most players this is invisible. For anyone who gets on a Hurston Dynamics blacklist, it is very, very visible.

Worlds in System

  • Hurston
  • Crusader
  • ArcCorp
  • microTech

Notable

  • Only system where a MegaCorp owns planetary development rights (as of 2952)
  • Home to the four largest UEE cities outside Sol: Lorville, Orison, Area18, New Babbage
  • Stanton-Pyro jump point opened to civilians in 2947